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Devlog
Coding Techniques Used
November 05, 2019
by
Manning1999
I tried to use programming patterns wherever possible in order to maximise re-usability and readability. Inheritance Patterns I used inheritance primarily for the enemy AI. I had a single Enemy class...
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Initial Development
November 04, 2019
by
Manning1999
The game was initially going to be very different to what it became. Originally, I had intended for it to have a story and to make the player choose what gadgets and weapons they brought on missions (...
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